I wonder how many more writing puns I can come up with? I think quite a few if I put my mind to it 😉
Today was another productive writing day and I went over the current chapter and reworded a lot of it. I added more about events, in particular the ENTER_FRAME event which is the most important event used in Gideros IMHO. I also wrote about deltaTime and how it is used to make game objects independent of frame rates.
All this writing is immense fun but it pales in comparison to actual coding. At the rate I am going I think I’ll be able to get some coding in next week.. let’s see 😉