Cameras

Today has been an interesting lesson in listening to ones inner voice. Last evening I thought it would be better to write my own camera class and oh boy, was I 100% right! 😀

I have been looking at the Stalker-X camera which was written for LÖVE 2D, another Lua based game engine. Looking at the documentation it looks pretty darn cool, and it is for the most part. It does what It advertises but the code is really not optimized very well. After messing about with it for the better part of the day I have decided to take my own good advice and write my own camera class that is a) optimized, b) built for Gideros, and c) wholly my own work and not requiring any lengthy legal crap at the top of the code.

We’ll see how I get on with that in the next few days 😉

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