Today I worked a lot on Descent. I done a bunch of Gimping and its improving a lot. I’ve added some options to set the seed to be fixed or random and I’ve been testing it thoroughly 😉

I was originally going to create this game as an example of an all in one source file in my book but really it’s not working like that so I’m going to recode it again using the portrait template from the book.. bugger going through all in one code bases since they are really pretty dumb 😀

For now I’ll be busy Gimping better graphics (as good as mine can get LOL) and testing a lot!


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